Moving on. Siphon Spirit has been giving Peter a little trouble. It's been crashing randomly and loading incorrect levels. But just for him. I can't get it to crash at all and haven't run into any of these issues. This is a problem because I need it to crash for me so I can fix it. I added in a debug log to catch the error, which we had determined was in the map screen draw function, but now all the crashes happen in the score calculation instead. Hopefully we can get this fixed soon! Peter's really making a push on it and hopefully we'll be able to get a new demo out soon. The one that we still have up is incredibly old. I should probably boot it up and check out all the differences.
March to the Moon on the other hand is progressing well. I've been listening to SFXR make random sound effects until I find one I like and save it off to attach to something later. I'm using the random function because I don't really understand sound that well yet. I've been making progress on it and am getting to the point that I need to record some voice work. Wish me luck!