Wednesday, November 28, 2012

Nearing the end of feature-complete

I'm working now on the part that I think is going to be the most difficult for the Japanese game.  Well, the second most difficult after getting a name that I'm happy with.  It's the actual flashcards.  I'm working on getting it so that I don't need to manually add answers for each kind of flashcard.  Okay, how many of you did I lose the second I brought up flashcards?  On the bright side, I plan to finish all the different flashcard types this week and finish off the battle screen.  Then all I need is the win/lose screen and the whole game is fully workable.

Peter's taking a little break and getting a mini-game set up for anyone who backs Siphon Spirit on Kickstarter.  It has the makings of a nice puzzle game, so I'm thinking about taking it further later on.

Wednesday, November 14, 2012

New Japanese Art

Is anyone else sick of me being sick?  I'm sick of me being sick.  Anyways, Leah got me some new art so I stepped back from working on the battle screen to put it in.  Take a look!

 Those sliders were taken directly from March to the Moon. Take a look at the much improved sliders below!



She got me more than just sliders, but I was most interested in them because they required the most work to put in.

Indie Game Night is tomorrow!  I'll be showing the Japanese game and Siphon Spirit by myself since Peter can't make it.  I'll respond with that people said about the games as soon as they post.

Wednesday, November 7, 2012

We're alive! WE'RE ALIVE!

Yeah, finally starting to feel a bit better!  Peter was feeling left out, so he decided to get sick for a day.  Then he sent me an image for the fifth level's cutscene.


It's time to leave the town and see what's going on with the army!  I finished converting the Siphon Spirit code into something much cleaner, and have been pretty happy with how few bugs have popped up.  Just got one that we've noticed so far, and it's just not calculating the score if there is an ending cutscene.  Easy fix.

The Japanese game is also coming along again now that I can focus long enough to get things done.  The battle screen is the most complicated screen in the game, so it's taking me some time to put it all together.  I have the basic attacks working and you can select an item to use to heal yourself now.  Next up is to actually heal yourself.  Then on to the special attacks.  Then on to actually filling in the flashcard data.


Okay, just think.  Focus.  I can do this.


THIS GAME IS HARD.