Thursday, April 26, 2012

Down to...three issues.

I got the saving and loading working.  Now I just need to make the saving not make the game stop.  One step forward and one step back.  The worst part is that I can only work on it while I'm at home and not cleaning or watching the kids.  That's like 30 minutes a day, and deploying the game to the xbox is pretty slow.  Needless to say, I don't get a whole lot done that way.  I'm hoping to get them released at the same time, but I haven't been able to make much headway on the xbox version.  What to do?

Well, I'm still working on the website.  And the demo for Siphon Spirit isn't done yet.  I'll wait on the PC version until those are ready.  There's not a whole lot to do for the Siphon Spirit demo on my end.  I'm fairly certain that I'll have the website finished before the demo is done, so as soon as I get the website ready to roll I'm going to start on my next project.  It's going to be completely different from March to the Moon and will not the be sequel.  It's a fairly short project and I'm hoping to finish it in 3-4 months.  I'll start on March From the Moon after it's finished and I've had the chance to read reviews and see what changes people want.

Wednesday, April 18, 2012

Down to three issues

Yup!  Just three things left until I can get it in to be reviewed on the xbox.  1. Get the saving and loading working correctly.  2. Display correctly on TVs.  3. Make the screen transitions faster.

I made some progress with 1. yesterday.  I think I'm really close on it now.  Today I'm stopping by a friends house so we can find out what it looks like on a HD TV.  I'm not cool enough to have one myself.  3. is going to be a lot more tricky.  Hopefully I can get it figured out.  The PC version is done but I'm waiting until we get a demo for Siphon Spirit up to help advertise for that as well.  I also need to finish making the new califergames website.

Sorry for the short post, I'm feeling exhausted :(

Wednesday, April 11, 2012

Failing on the Xbox

Okay, the website is coming along pretty well now.  I just wish the porting to the Xbox360 was going so well.  There's a LOT of slowdown in the game that needs to be cleaned up.  It's perfectly fine on the laptop, but on the xbox it's just not cutting it.  I also need to change the saving stuff and resize the screen.

I'm close, I really am.  Hopefully it will be done soon (and heck, the PC version pretty much is done.  I just need a demo).  I hope to be able to start a new project soon.  Or maybe even TWO new projects...

Thursday, April 5, 2012

Getting ready to port to the xbox

Well, the only thing that's keeping me back from putting the game out is the lack of a website to sell it on.  However, I can still put it on the xbox.  I think.  I haven't actually put it on the xbox yet, but I do have a Creator's Club membership and have gotten another XBLIG game onto it and reviewed it.  Hopefully I'll be able to get it on the xbox tonight and get it on there.  I've been busy revamping the website (still) and have started on the March to the Moon section now.  Going to work on the Siphon Spirit section next and hopefully have a short updated demo of it before March to the Moon comes out.