Wednesday, April 24, 2013

Private Testing

Okay, I have the demo.  And I'm keeping it all to myself!  Bwahahaha!  We're just giving it a play-through to make sure that it all looks and plays right.  After we're both satisfied that I didn't miss any of the art or cutscenes or level changes we're going to hand it out to a few friends to make sure that it works on more machines.  After that we'll make it public.

I've had a little time to work on the level editor, but don't expect it to be in the demo.

-Califer

2 comments:

  1. I'll add here that while we intended to have the demo released publicly by now, we discovered 2 bugs that hurt the demo's performance. They're both fixed now. We'll keep you updated, thanks for your patience!

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  2. Looking forward to the PC demo! :)

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