Wednesday, April 24, 2013

Private Testing

Okay, I have the demo.  And I'm keeping it all to myself!  Bwahahaha!  We're just giving it a play-through to make sure that it all looks and plays right.  After we're both satisfied that I didn't miss any of the art or cutscenes or level changes we're going to hand it out to a few friends to make sure that it works on more machines.  After that we'll make it public.

I've had a little time to work on the level editor, but don't expect it to be in the demo.



  1. I'll add here that while we intended to have the demo released publicly by now, we discovered 2 bugs that hurt the demo's performance. They're both fixed now. We'll keep you updated, thanks for your patience!

  2. Looking forward to the PC demo! :)