I should have known that nothing would be as easy as I had hoped it would be. I finally got everything set up so I can sell stuff on my own site and got it activated and everything. It took a few days longer than I had hoped, which makes me a bit sad. On the bright side, I'll finally be able to sell March to the Moon! I'm aiming for Friday morning so I can have a chance to send out information and keys to gaming news sites and hopefully I'll be able to get some attention.
March to the Moon will be available on CaliferGames.com and on the XBox on Friday morning. I'm hoping to release on IndieCity soon as well, but they haven't been approving any games for some time. Wait, I just checked and they've approved some today! Glad to see that they're back on track again. Hope it won't take too long for them to go over March to the Moon again, but I'm sure they've built up a backlog by now.
In the Siphon Spirit realm, Peter is being secretive. He's working on a big piece of art and won't show it to me. He hasn't even had time to get into the game to see if the extra stuff I added to make it more clear that you are not supposed to run into stuff looks right. Once all the cutscene stuff is finished we should be able to get the alpha demo out the door in no time.