I mean, I am. Peter left on vacation earlier this week. Maybe we should have just gone on vacation together. Peter's got some art in the first level to help people see what they are supposed to do now. Take a look below! It still needs a little work, like having the heart shoot a little less often, but I think we're just about there now.
I've been tightening up the graphics. For some reason there have been some graphical glitches so I'm working on cleaning up the content managers and reworking my texture manager to work a little better. I also set things up so that if the game does crash the game would send me an email with the crash log so I don't need to rely on the user finding the crash log, getting my email and emailing it to me. That would probably never happen outside of testing.
It took me a little longer than I had planned to get all the achievements in for the Indie City version of the game. Then I sent it in and apparently it crashes in the Indie City DLL after about 10 minutes of play. I think I got it fixed last night, but I only had 15 minutes to test it. One thing I do know is that my Spirit-Paladin is pretty awesome with a double boost to holy damage and plenty of opportunities to heal myself. Even after working on it for a year I still have fun playing March to the Moon :)